Web Design | the skill

Web design is the skill of creating presentations of content (usually hypertext or hypermedia) that is delivered to an end-user through the World Wide Web, by way of a Web browser or other Web-enabled software like Internet television clients, microblogging clients and RSS readers.
The process of designing Web pages, Web sites, Web applications or multimedia for the Web may utilize multiple disciplines, such as animation, authoring, communication design, corporate identity, graphic design, human-computer interaction, information architecture, interaction design, marketing, photography, search engine optimization and typography.
Markup languages (such as HTML, XHTML and XML)
Style sheet languages (such as CSS and XSL)
Client-side scripting (such as JavaScript and VBScript)
Server-side scripting (such as PHP and ASP)
Database technologies (such as MySQL)
Multimedia technologies (such as Flash and Silverlight)
Web pages and Web sites can be static pages, or can be programmed to be dynamic pages that automatically adapt content or visual appearance depending on a variety of factors, such as input from the end-user, input from the Webmaster or changes in the computing environment (such as the site's associated database having been modified).
With growing specialization within communication design and information technology fields, there is a strong tendency to draw a clear line between web design specifically for web pages and web development for the overall logistics of all web-based services.
Accessible Web design
To be accessible, web pages and sites must conform to certain accessibility principles. These accessibility principles are known as the WCAG when talking about content. These can be grouped into the following main areas.
Use semantic markup that provides a meaningful structure to the document (i.e. web page)
Semantic markup also refers to semantically organizing the web page structure and publishing web services description accordingly so that they can be recognized by other web services on different web pages. Standards for semantic web are set by IEEE
Use a valid markup language that conforms to a published DTD or Schema
Provide text equivalents for any non-text components (e.g. images, multimedia)
Use hyperlinks that make sense when read out of context. (e.g. avoid "Click Here.")
Don't use frames
Use CSS rather than HTML tables for layout.
Author the page so that when the source code is read line-by-line by user agents (such as a screen readers) it remains intelligible. (Using tables for design will often result in information that is not.
However, W3C permits an exception where tables for layout either make sense when linearized or an alternate version (perhaps linearized) is made available.
Website accessibility is also changing as it is impacted by Content Management Systems that allow changes to be made to webpages without the need of obtaining programming language knowledge.
Website planning
Purposing web design is a complex, but essential ongoing activity. Before creating and uploading a website, it is important to take the time to plan exactly what is needed in the website. Thoroughly considering the audience or target market, as well as defining the purpose and deciding what content will be developed are extremely important.
Context
Web design is similar (in a very simplistic way) to traditional print publishing. Every website is an information display container, just as a book ; and every web page is like the page in a book. However, web design uses a framework based on digital code and display technology to construct and maintain an environment to distribute information in multiple formats. Taken to its fullest potential, web design is undoubtedly the most sophisticated and increasingly complex method to support communication in today's world.
Purpose
It is essential to define the purpose of the website as one of the first steps in the planning process. A purpose statement should show focus based on what the website will accomplish and what the users will get from it. A clearly defined purpose will help the rest of the planning process as the audience is identified and the content of the site is developed. Setting short and long term goals for the website will help make the purpose clear and plan for the future when expansion, modification, and improvement will take place.Goal setting practices and measurable objectives should be identified to track the progress of the site and determine success.
Audience
Defining the audience is a key step in the website planning process. The audience is the group of people who are expected to visit your website – the market being targeted. These people will be viewing the website for a specific reason and it is important to know exactly what they are looking for when they visit the site. A clearly defined purpose or goal of the site as well as an understanding of what visitors want to do or feel when they come to your site will help to identify the target audience. Upon considering who is most likely to need or use the content, a list of characteristics common to the users such as:
Audience Characteristics
Information Preferences
Computer Specifications
Web Experience
Taking into account the characteristics of the audience will allow an effective website to be created that will deliver the desired content to the target audience.
Content
Content evaluation and organization requires that the purpose of the website be clearly defined. Collecting a list of the necessary content then organizing it according to the audience's needs is a key step in website planning. In the process of gathering the content being offered, any items that do not support the defined purpose or accomplish target audience objectives should be removed. It is a good idea to test the content and purpose on a focus group and compare the offerings to the audience needs. The next step is to organize the basic information structure by categorizing the content and organizing it according to user needs. Each category should be named with a concise and descriptive title that will become a link on the website. Planning for the site's content ensures that the wants or needs of the target audience and the purpose of the site will be fulfilled.
Compatibility and restrictions
Because of the market share of modern browsers (depending on your target market), the compatibility of your website with the viewers is restricted. For instance, a website that is designed for the majority of websurfers will be limited to the use of valid XHTML 1.0 Strict or older, Cascading Style Sheets Level 1, and 1024x768 display resolution. This is because Internet Explorer is not fully W3C standards compliant with the modularity of XHTML 1.1 and the majority of CSS beyond 1. A target market of more alternative browser (e.g. Firefox, Safari and Opera) users allow for more W3C compliance and thus a greater range of options for a web designer.
Another restriction on webpage design is the use of different Image file formats. The majority of users can support GIF, JPEG, and PNG (with restrictions). Again Internet Explorer is the major restriction here, not fully supporting PNG's advanced transparency features, resulting in the GIF format still being the most widely used graphic file format for transparent images.
Many website incompatibilities go unnoticed by the designer and unreported by the users. The only way to be certain a website will work on a particular platform is to test it on that platform.
Planning documentation
Documentation is used to visually plan the site while taking into account the purpose, audience and content, to design the site structure, content and interactions that are most suitable for the website. Documentation may be considered a prototype for the website – a model which allows the website layout to be reviewed, resulting in suggested changes, improvements and/or enhancements. This review process increases the likelihood of success of the website.
The first step may involve information architecture in which the content is categorized and the information structure is formulated. The information structure is used to develop a document or visual diagram called a site map. This creates a visual of how the web pages or content will be interconnected, and may help in deciding what content will be placed on what pages.
In addition to planning the structure, the layout and interface of individual pages may be planned using a storyboard. In the process of storyboarding, a record is made of the description, purpose and title of each page in the site, and they are linked together according to the most effective and logical diagram type. Depending on the number of pages required for the website, documentation methods may include using pieces of paper and drawing lines to connect them, or creating the storyboard using computer software.
Some or all of the individual pages may be designed in greater detail as a website wireframe, a mock up model or comprehensive layout of what the page will actually look like. This is often done in a graphic program, or layout design program. The wireframe has no working functionality, only planning, though it can be used for selling ideas to other web design companies.
Website design
Web design is similar (in a very simplisitc way) to traditional print publishing. Every website is an information display container, just as a book is a container; and every web page is like the page in a book. However, web design uses a framework based on digital code and display technology to construct and maintain an environment to distribute information in multiple formats. Taken to its fullest potential, web design is undoubtedly the most sophisticated and increasingly complex method to support communication in today's world. "Design Issues for the World Wide Web". public domain. World Wide Web Consortium. 2009-06-09. Retrieved on 2009-06-10.
For the typical web sites, the basic aspects of design are:
The content: the substance, and information on the site should be relevant to the site and should target the area of the public that the website is concerned with.
The usability: the site should be user-friendly, with the interface and navigation simple and reliable.
The appearance: the graphics and text should include a single style that flows throughout, to show consistency. The style should be professional, appealing and relevant.
The visibility: the site must also be easy to find via most, if not all, major search engines and advertisement media.
A web site typically consists of text and images. The first page of a web site is known as the Home page or Index. Some web sites use what is commonly called a Splash Page. Splash pages might include a welcome message, language or region selection, or disclaimer. Each web page within a web site is an HTML file which has its own URL. After each web page is created, they are typically linked together using a navigation menu composed of hyperlinks. Faster browsing speeds have led to shorter attention spans and more demanding online visitors and this has resulted in less use of Splash Pages, particularly where commercial web sites are concerned.
Once a web site is completed, it must be published or uploaded in order to be viewable to the public over the internet. This may be done using an FTP client. Once published, the web master may use a variety of techniques to increase the traffic, or hits, that the web site receives. This may include submitting the web site to a search engine such as Google, Bing or Yahoo, exchanging links with other web sites, creating affiliations with similar web sites, etc.
Multidisciplinary requirements
Web site design crosses multiple disciplines of multiple information systems, information technology and communication design. The web site is an information system whose components are sometimes classified as front-end and back-end. The observable content (e.g. page layout, user interface, graphics, text, audio) is known as the front-end. The back-end comprises the organization and efficiency of the source code, invisible scripted functions, and the server-side components that process the output from the front-end. Depending on the size of a Web development project, it may be carried out by a multi-skilled individual (sometimes called a web master), or a project manager may oversee collaborative design between group members with specialized skills.
Issues
By its very nature, web design is conflicted, involving rigid technical conformance and personal creative balance. Rapid technological change complicates acquiring and deploying suitable resources to maintain web presence.
Environment
Layout is a double edged sword: on the one hand, it is the expression of a framework that actively shapes the web designer. On the other hand, as the designer adapts that framework to projects, layout is the means of content delivery. Publishing a web engages communication throughout the production process as well as within the product created. Publication implies adaptation of culture and content standards. Web design incorporates multiple intersections between many layers of technical and social understanding, demanding creative direction, design element structure, and some form of social organization. Differing goals and methods resolve effectively in successful deployment of education, software and team management during the design process. However, many competing and evolving platforms and environments challenge acceptance, completion and continuity of every design product.
Collaboration
Early Web design was less integrated with companies’ advertising campaigns, customer transactions, extranets, intranets and social networking. Web sites were seen largely as static online brochures or database connection points, disconnected from the broader scopes of a business or project. Many Web sites are still disconnected from the broader project scope. As a result, many Web sites are needlessly difficult to use, indirect in their way of communicating, and suffer from a 'disconnected' or ineffective bureaucratic information architecture.
Form versus function
A web developer may pay more attention to how a page looks while neglecting other copywriting and search engine optimization functions such as the readability of text, the ease of navigating the site, or how easily the visitors are going to find the site. As a result, the designers may end up in disputes where some want more decorative graphics at the expense of keyword-rich text, bullet lists, and text links. Assuming a false dichotomy that form and function are mutually exclusive overlooks the possibility of integrating multiple disciplines for a collaborative and synergistic solution. In many cases form follows function. Because some graphics serve communication purposes in addition to aesthetics, how well a site works may depend on the graphic design ideas as well as the professional writing considerations.
When using a lot of graphics, a web page can load slowly, often irritating the user. This has become less of a problem as the internet has evolved with high-speed internet and the use of vector graphics. However there is still an ongoing engineering challenge to increase bandwidth and an artistic challenge to minimize the amount of graphics and their file sizes. This challenge is compounded since increased bandwidth encourages more graphics with larger file sizes.
When faced with a large database and many requirements, a design group may throw far too much information for a server to manage. Alternative technology or additional structure (even another server or site) may be required to fit the demand.
Layout
Layout refers to the dimensioning of content in a device display, and the delivery of media in a content related stream. Web design layouts result in visual content frameworks: these frameworks can be fixed, they can use units of measure that are relative, or they can provide fluid layout with proportional dimensions. The deployment flowchart (a useful tool on any design project) should address content layout. Many units of measure exist, but here are some popular dimension formats:
Pixel measure results in fixed or static content
Em measure results in proportional content that is relative to font-size
Percent measure results in fluid content that shrinks and grows to "fit" display windows
Proportional, liquid and hybrid layout are also referred to as dynamic design. Hybrid layout incoroprates any combination of fixed, proportional or fluid elements within (or pointing to) a single page. The hybrid web design framework is made possible by digital internet conventions generally proscribed by the W3C. If any layout does not appear as it should, it is very likely that it does not conform to standard design principles, or that those standards conflict with standard layout elements. Current knowledge of standards is essential to effective hybrid design.
The earliest web pages used fixed layouts without exception. In many business pages fixed layouts are preferred today as they easily contain static tabled information. Fixed layout enforces device display convention, as viewers must set their display to at least a certain width to easily view content. This width can include display of coporate logos, cautions, advertisements and any other target content. Design frameworks for fixed layout may need to include coding for multiple display devices.
Hybrid design maintains most static content control, but is adapted to textual publishing, and for readers, to conventional (printed) display. Hybrid layouts are generally easy on the eye and are found on most sites that distribute traditional images and text to readers. For some sites, hybrid design makes an otherwise cold text column appear warm and balanced. A good example of hybrid layout is Wordpress, where liquid design is now optional, and movie and auditory media is stretching the envelope.
Fluid design is useful where content is delivered to an 'unknown device' population. Appropriate liquid code displays images, text and spaces proportional to display size. Someone with a handheld can see view and interact with the same content as someone using a large desktop monitor. Fluid display is the future for most layout projects, but let's consider obstacles to this current direction.
A note here on space and layout is important. As W3C conventions evolve, the use of design "space" is becoming less static and more fluid in its potential. The result is that old layouts look ... old. In dealing with font layout, even expressed as ems, a static core cannot be escaped and often anchors most page content. However, as new standards are adopted by device manufacturers, viewers notice a wider spectrum of content and a greater interaction between and through content. For the World Wide Web Consortium drawing up tomorrows layout conventions, new media types and methods are increasingly in the mix. It is a true double axiom that 'content is all about layout', and 'layout is all about content'. We could say that layout is what designers squeeze into available technology - content is the culture manifested in the layout. "Space' is the envelope holding layout and content together. Space communicates style (layout appearance) to the target population. Understanding how to adapt space to this layout-content relationship is essential to web design. Every design's survivability depends on its sensitivity to emerging technology (within the cultures that its framework is servicing), and immediate acceptance depends on the layout or presentation of that content. On every page, no content is more susceptible to changes and variations in standards, than space. While the professional designer casually admits that 90% of design code is used to adapt space, most of his current work deploys spatial manipulations being used to actively reshape Internet communication.
Conceptual barriers to adequate layout abound! Presently layout is challenged by conflicting convention that makes it impossible to fit liquid and hybrid layout to the bottom corners of a display. Simply put, display device manufactures use the top right and/or left corners to display content. For non-standard equipment, setting custom fixed layout to their device is still seen by some businesses as a means of increasing revenue, as they can sell a 'unique' display. This business approach, domainating the digital market at the end of the last century, is not so useful today. However, some would claim a decade behind schedule, CSS3 and HTML5 are finally taking the four penultimate display reference point seriously. Just in time for 3 dimensional vector layout to tangle designers' templates in conundrums!
A common misconception among designers is to assume their layout is liquid because initial space and text container widths are in percents. However, their 'liquid' framework, while adhering to focused conventions, failed to manage graphic content. A subsequent edit placing a large image on the page, destroys the page appearance. When managing a design framework, it is critical that layout address content, convention and user interaction.
Device
On the web the designer has no control over several factors, including the size of the browser window, the web browser used, the input devices used (operating system, mouse, touch screen, voice command, text, teletype, cell phone, or other hand-held), and the size, design, and other characteristics of the fonts that users have available (installed) and enabled (preference) on their device. Unique manufacture and conflicting device contentions are further complicated by varying browser interpretations of the same content, and some content automatically can trigger browser changes. Web designers do well to study and become proficient at removing competitive device and software markup so that web pages display as they are coded to display. Eric Meyers, a well known educator and developer, is one of many resources who have spear-headed HTML reset coding. While they cannot yet leave one local environment to control another, web designers can adjust target environments to remove much common markup that alters or corrupts their web content. Because device manufacturers are highly protective of their patent markup, Meyers and others caution that reset remains experimental.
Tableless Web design
When Netscape Navigator 4 dominated the browser market, the popular solution available for designers to lay out a Web page was by using tables. Often even simple designs for a page would require dozens of tables nested in each other. Many web templates in Dreamweaver and other WYSIWYG editors still use this technique today. Navigator 4 didn't support CSS to a useful degree, so it simply wasn't used.
After the browser wars subsided, and the dominant browsers such as Internet Explorer became more W3C compliant, designers started turning toward CSS as an alternate means of laying out their pages. CSS proponents say that tables should be used only for tabular data, not for layout. Using CSS instead of tables also returns HTML to a semantic markup, which helps bots and search engines understand what's going on in a web page. All modern Web browsers support CSS with different degrees of limitations.
However, one of the main points against CSS is that by relying on it exclusively, control is essentially relinquished as each browser has its own quirks which result in a slightly different page display. This is especially a problem as not every browser supports the same subset of CSS rules. There are the means to apply different styles depending on which browser and version are used but incorporating these exceptions makes maintaining the style sheets more difficult as there are styles in more than one place to update.
For designers who are used to table-based layouts, developing Web sites in CSS often becomes a matter of trying to replicate what can be done with tables, leading some to find CSS design rather cumbersome due to lack of familiarity. For example, at one time it was rather difficult to produce certain design elements, such as vertical positioning, and full-length footers in a design using absolute positions. With the abundance of CSS resources available online today, though, designing with reasonable adherence to standards involves little more than applying CSS 2.1 or CSS 3 to properly structured markup.
These days most modern browsers have solved most of these quirks in CSS rendering and this has made many different CSS layouts possible. However, some people continue to use old browsers, and designers need to keep this in mind, and allow for graceful degrading of pages in older browsers. Most notable among these old browsers is Internet Explorer 6, which, according to some web designers,[who?] is becoming the new Netscape Navigator 4 — a block that holds the World Wide Web back from converting to CSS design. However, the W3 Consortium has made CSS in combination with XHTML the standard for web design.
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Website

A web site is a collection of Web pages, images, videos or other digital assets that is

hosted on one or more web servers, usually accessible via the Internet.

A Web page is a document, typically written in (X)HTML, that is almost always

accessible via HTTP, a protocol that transfers information from the Web server to

display in the user's Web browser.

All publicly accessible websites are seen collectively as constituting the "World Wide

Web".

The pages of a website can usually be accessed from a common root URL called the

homepage, and usually reside on the same physical server. The URLs of the pages

organize them into a hierarchy, although the hyperlinks between them control how the

reader perceives the overall structure and how the traffic flows between the different

parts of the site.

Some websites require a subscription to access some or all of their content. Examples

of subscription sites include many business sites, parts of many news sites, academic

journal sites, gaming sites, message boards, Web-based e-mail, services, social

networking websites, and sites providing real-time stock market data. Because they

require authentication to view the content they are technically an Intranet site.
History

The World Wide Web was created in 1990 by CERN engineer, Tim Berners-Lee.[1] On

30 April 1993, CERN announced that the World Wide Web would be free to anyone.[2]

Before the introduction of HTML and HTTP other protocols such as file transfer protocol

and the gopher protocol were used to retrieve individual files from a server. These

protocols offer a simple directory structure which the user navigates and chooses files

to download. Documents were most often presented as plain text files without

formatting or were encoded in word processor formats.

Overview

Organized by function a website may be

* a personal website
* a commercial website
* a government website
* a non-profit organization website

It could be the work of an individual, a business or other organization, and is typically

dedicated to some particular topic or purpose. Any website can contain a hyperlink to

any other website, so the distinction between individual sites, as perceived by the

user, may sometimes be blurred.

Websites are written in, or dynamically converted to, HTML (Hyper Text Markup

Language) and are accessed using a software interface classified as an user agent.

Web pages can be viewed or otherwise accessed from a range of computer-based and

Internet-enabled devices of various sizes, including desktop computers, laptops, PDAs

and cell phones.

A website is hosted on a computer system known as a web server, also called an HTTP

server, and these terms can also refer to the software that runs on these systems and

that retrieves and delivers the Web pages in response to requests from the website

users. Apache is the most commonly used Web server software (according to Netcraft

statistics) and Microsoft's Internet Information Server (IIS) is also commonly used.

Website styles

Static Website

A Static Website is one that has web pages stored on the server in the same form as

the user will view them. It is primarily coded in HTML (Hyper-text Markup Language).

A static website is also called a Classic website, a 5-page website or a Brochure

website because it simply presents pre-defined information to the user. It may include

information about a company and its products and services via text, photos, Flash

animation, audio/video and interactive menus and navigation.

This type of website usually displays the same information to all visitors, thus the

information is static. Similar to handing out a printed brochure to customers or clients,

a static website will generally provide consistent, standard information for an extended

period of time. Although the website owner may make updates periodically, it is a

manual process to edit the text, photos and other content and may require basic

website design skills and software.

In summary, visitors are not able to control what information they receive via a static

website, and must instead settle for whatever content the website owner has decided

to offer at that time.

They are edited using four broad categories of software:

* Text editors, such as Notepad or TextEdit, where the HTML is manipulated directly

within the editor program
* WYSIWYG offline editors, such as Microsoft FrontPage and Adobe Dreamweaver

(previously Macromedia Dreamweaver), where the site is edited using a GUI interface

and the underlying HTML is generated automatically by the editor software
* WYSIWYG Online editors, where the any media rich online presentation like

websites, widgets, intro, blogs etc. are created on a flash based platform.
* Template-based editors, such as Rapidweaver and iWeb, which allow users to

quickly create and upload websites to a web server without having to know anything

about HTML, as they just pick a suitable template from a palette and add pictures and

text to it in a DTP-like fashion without ever having to see any HTML code.

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World Wide Web

The World Wide Web (commonly shortened to the Web) is a system of interlinked

hypertext documents accessed via the Internet. With a Web browser, one can view

Web pages that may contain text, images, videos, and other multimedia and navigate

between them using hyperlinks. Using concepts from earlier hypertext systems, the

World Wide Web was begun in 1989 by English scientist Tim Berners-Lee, working at

the European Organization for Nuclear Research (CERN) in Geneva, Switzerland. In

1990, he proposed building a "web of nodes" storing "hypertext pages" viewed by

"browsers" on a network,[1] and released that web in 1992. Connected by the existing

Internet, other websites were created, around the world, adding international

standards for domain names & the HTML language. Since then, Berners-Lee has played

an active role in guiding the development of Web standards (such as the markup

languages in which Web pages are composed), and in recent years has advocated his

vision of a Semantic Web.

The World Wide Web enabled the spread of information over the Internet through an

easy-to-use and flexible format. It thus played an important role in popularising use of

the Internet, [2] to the extent that the World Wide Web has become a synonym for

Internet, with the two being conflated in popular use. [3]

How it works

Viewing a Web page on the World Wide Web normally begins either by typing the URL

of the page into a Web browser, or by following a hyperlink to that page or resource.

The Web browser then initiates a series of communication messages, behind the

scenes, in order to fetch and display it.

First, the server-name portion of the URL is resolved into an IP address using the

global, distributed Internet database known as the domain name system, or DNS. This

IP address is necessary to contact and send data packets to the Web server.

The browser then requests the resource by sending an HTTP request to the Web server

at that particular address. In the case of a typical Web page, the HTML text of the

page is requested first and parsed immediately by the Web browser, which will then

make additional requests for images and any other files that form a part of the page.

Statistics measuring a website's popularity are usually based on the number of 'page

views' or associated server 'hits', or file requests, which take place.

Having received the required files from the Web server, the browser then renders the

page onto the screen as specified by its HTML, CSS, and other Web languages. Any

images and other resources are incorporated to produce the on-screen Web page that

the user sees.

Most Web pages will themselves contain hyperlinks to other related pages and perhaps

to downloads, source documents, definitions and other Web resources. Such a

collection of useful, related resources, interconnected via hypertext links, is what was

dubbed a "web" of information. Making it available on the Internet created what Tim

Berners-Lee first called the WorldWideWeb (a term written in CamelCase, subsequently

discarded) in November 1990.[1]

Berners-Lee has said that the most important feature of the World Wide Web is "Error

404", which tells the user that a file does not exist. Without this feature, he said, the

web would have ground to a halt long ago.

Berners-Lee has also expressed regret over the format of the URL. Currently it is

divided into two parts - the route to the server which is divided by dots, and the file

path separated by slashes. The server route starts with the least significant element

and ends with the most significant, then the file path reverses this, moving from high

to low. Berners-Lee would have liked to see this rationalised. So an address which is

currently (e.g.) "http://www.mrfweb.we.bs /document/pictures/illustration.jpg" would

become http:/uk/co/examplesite/documents/pictures/illustration.jpg. In this format the

server no longer has any special place in the address, which is simply one coherent

hierarchical path.

History

History of the World Wide Web

This NeXT Computer used by Sir Tim Berners-Lee at CERN became the first Web server.

The underlying ideas of the Web can be traced as far back as 1980, when, at CERN in

Switzerland, Sir Tim Berners-Lee built ENQUIRE (a reference to Enquire Within Upon

Everything, a book he recalled from his youth). While it was rather different from the

system in use today, it contained many of the same core ideas (and even some of the

ideas of Berners-Lee's next project after the World Wide Web, the Semantic Web).

In March 1989, Berners-Lee wrote a proposal[4] which referenced ENQUIRE and

described a more elaborate information management system. With help from Robert

Cailliau, he published a more formal proposal (on November 12, 1990) to build a

"Hypertext project" called "WorldWideWeb" (one word, also "W3")[1] as a "web of

nodes" with "hypertext documents" to store data. That data would be viewed in

"hypertext pages" (webpages) by various "browsers" (line-mode or full-screen) on the

computer network, using an "access protocol" connecting the "Internet and DECnet

protocol worlds".[1]

The proposal had been modeled after EBT's (Electronic Book Technology, a spin-off

from the Institute for Research in Information and Scholarship at Brown University)

Dynatext SGML reader that CERN had licensed. The Dynatext system, although

technically advanced (a key player in the extension of SGML ISO 8879:1986 to

Hypermedia within HyTime), was considered too expensive and with an inappropriate

licensing policy for general HEP (High Energy Physics) community use: a fee for each

document and each time a document was charged.

A NeXT Computer was used by Berners-Lee as the world's first Web server and also to

write the first Web browser, WorldWideWeb, in 1990. By Christmas 1990, Berners-Lee

had built all the tools necessary for a working Web:[5] the first Web browser (which

was a Web editor as well), the first Web server, and the first Web pages[6] which

described the project itself.

On August 6, 1991, he posted a short summary of the World Wide Web project on the

alt.hypertext newsgroup.[7] This date also marked the debut of the Web as a publicly

available service on the Internet.

The first server outside Europe was set up at SLAC in December 1991 [8].

The crucial underlying concept of hypertext originated with older projects from the

1960s, such as the Hypertext Editing System (HES) at Brown University--- among

others Ted Nelson and Andries van Dam--- Ted Nelson's Project Xanadu and Douglas

Engelbart's oN-Line System (NLS). Both Nelson and Engelbart were in turn inspired by

Vannevar Bush's microfilm-based "memex," which was described in the 1945 essay "As

We May Think".

Berners-Lee's breakthrough was to marry hypertext to the Internet. In his book

Weaving The Web, he explains that he had repeatedly suggested that a marriage

between the two technologies was possible to members of both technical communities,

but when no one took up his invitation, he finally tackled the project himself. In the

process, he developed a system of globally unique identifiers for resources on the Web

and elsewhere: the Uniform Resource Identifier.

The World Wide Web had a number of differences from other hypertext systems that

were then available. The Web required only unidirectional links rather than bidirectional

ones. This made it possible for someone to link to another resource without action by

the owner of that resource. It also significantly reduced the difficulty of implementing

Web servers and browsers (in comparison to earlier systems), but in turn presented the

chronic problem of link rot. Unlike predecessors such as HyperCard, the World Wide

Web was non-proprietary, making it possible to develop servers and clients

independently and to add extensions without licensing restrictions.

On April 30, 1993, CERN announced[9] that the World Wide Web would be free to

anyone, with no fees due. Coming two months after the announcement that the Gopher

protocol was no longer free to use, this produced a rapid shift away from Gopher and

towards the Web. An early popular Web browser was ViolaWWW, which was based

upon HyperCard.

Scholars generally agree, however, that the turning point for the World Wide Web

began with the introduction[10] of the Mosaic Web browser[11] in 1993, a graphical

browser developed by a team at the National Center for Supercomputing Applications at

the University of Illinois at Urbana-Champaign (NCSA-UIUC), led by Marc Andreessen.

Funding for Mosaic came from the High-Performance Computing and Communications

Initiative, a funding program initiated by the High Performance Computing and

Communication Act of 1991, one of several computing developments initiated by

Senator Al Gore.[12] Prior to the release of Mosaic, graphics were not commonly mixed

with text in Web pages, and its popularity was less than older protocols in use over the

Internet, such as Gopher and Wide Area Information Servers (WAIS). Mosaic's graphical

user interface allowed the Web to become, by far, the most popular Internet protocol.

The World Wide Web Consortium (W3C) was founded by Tim Berners-Lee after he left

the European Organization for Nuclear Research (CERN) in October, 1994. It was

founded at the Massachusetts Institute of Technology Laboratory for Computer Science

(MIT/LCS) with support from the Defense Advanced Research Projects Agency

(DARPA)—which had pioneered the Internet—and the European Commission.

Standards
Web standards

Many formal standards and other technical specifications define the operation of

different aspects of the World Wide Web, the Internet, and computer information

exchange. Many of the documents are the work of the World Wide Web Consortium

(W3C), headed by Berners-Lee, but some are produced by the Internet Engineering

Task Force (IETF) and other organizations.

Usually, when Web standards are discussed, the following publications are seen as

foundational:

* Recommendations for markup languages, especially HTML and XHTML, from the

W3C. These define the structure and interpretation of hypertext documents.
* Recommendations for stylesheets, especially CSS, from the W3C.
* Standards for ECMAScript (usually in the form of JavaScript), from Ecma

International.
* Recommendations for the Document Object Model, from W3C.

Additional publications provide definitions of other essential technologies for the World

Wide Web, including, but not limited to, the following:

* Uniform Resource Identifier (URI), which is a universal system for referencing

resources on the Internet, such as hypertext documents and images. URIs, often called

URLs, are defined by the IETF's RFC 3986 / STD 66: Uniform Resource Identifier (URI):

Generic Syntax, as well as its predecessors and numerous URI scheme-defining RFCs;
* HyperText Transfer Protocol (HTTP), especially as defined by RFC 2616: http://1.1

and RFC 2617: HTTP Authentication, which specify how the browser and server

authenticate each other.

Privacy

Computer users, who save time and money, and who gain conveniences and

entertainment, may or may not have surrendered the right to privacy in exchange for

using a number of technologies including the Web.[13] Worldwide, more than a half

billion people have used a social network service,[14] and of Americans who grew up

with the Web, half created an online profile[15] and are part of a generational shift

that could be changing norms.[16][17] Among services paid for by advertising, Yahoo!

could collect the most data about users of commercial websites, about 2,500 bits of

information per month about each typical user of its site and its affiliated advertising

network sites. Yahoo! was followed by MySpace with about half that potential and then

by AOL-TimeWarner, Google, Facebook, Microsoft, and eBay.[18]

Privacy representatives from 60 countries have resolved to ask for laws to complement

industry self-regulation, for education for children and other minors who use the Web,

and for default protections for users of social networks.[19] They also believe data

protection for personally identifiable information benefits business more than the sale

of that information.[19] Users can opt-in to features in browsers from companies such

as Apple, Google, Microsoft (beta) and Mozilla (beta) to clear their personal histories

locally and block some cookies and advertising networks[20] but they are still tracked

in websites' server logs.[citation needed] Berners-Lee and colleagues see hope in

accountability and appropriate use achieved by extending the Web's architecture to

policy awareness, perhaps with audit logging, reasoners and appliances.[21]

Security

The Web has become criminals' preferred pathway for spreading malware. Cybercrime

carried out on the Web can include identity theft, fraud, espionage and intelligence

gathering.[22] Web-based vulnerabilities now outnumber traditional computer security

concerns,[23] and as measured by Google, about one in ten Web pages may contain

malicious code.[24] Most Web-based attacks take place on legitimate websites, and

most, as measured by Sophos, are hosted in the United States, China and Russia.[25]

The most common of all malware threats is SQL injection attacks against websites.[26]

Through HTML and URIs the Web was vulnerable to attacks like cross-site scripting

(XSS) that came with the introduction of JavaScript[27] and were exacerbated to some

degree by Web 2.0 and Ajax web design that favors the use of scripts.[28] Today by

one estimate, 70% of all websites are open to XSS attacks on their users.[29]

Proposed solutions vary to extremes. Large security vendors like McAfee already design

governance and compliance suites to meet post-9/11 regulations,[30] and some, like

Finjan have recommended active real-time inspection of code and all content regardless

of its source.[22] Some have argued that for enterprise to see security as a business

opportunity rather than a cost center,[31] "ubiquitous, always-on digital rights

management" enforced in the infrastructure by a handful of organizations must replace

the hundreds of companies that today secure data and networks.[32] Jonathan Zittrain

has said users sharing responsibility for computing safety is far preferable to locking

down the Internet.[33]

Web accessibility

Many countries regulate web accessibility as a requirement for web sites.

Java

A significant advance in Web technology was Sun Microsystems' Java platform. It

enables Web pages to embed small programs (called applets) directly into the view.

These applets run on the end-user's computer, providing a richer user interface than

simple Web pages. Java client-side applets never gained the popularity that Sun had

hoped for a variety of reasons, including lack of integration with other content (applets

were confined to small boxes within the rendered page) and the fact that many

computers at the time were supplied to end users without a suitably installed Java

Virtual Machine, and so required a download by the user before applets would appear.

Adobe Flash now performs many of the functions that were originally envisioned for

Java applets, including the playing of video content, animation, and some rich GUI

features. Java itself has become more widely used as a platform and language for

server-side and other programming.

JavaScript

JavaScript, on the other hand, is a scripting language that was initially developed for

use within Web pages. The standardized version is ECMAScript. While its name is

similar to Java, JavaScript was developed by Netscape and has very little to do with

Java, although the syntax of both languages is derived from the C programming

language. In conjunction with a Web page's Document Object Model (DOM), JavaScript

has become a much more powerful technology than its creators originally

envisioned.[citation needed] The manipulation of a page's DOM after the page is

delivered to the client has been called Dynamic HTML (DHTML), to emphasize a shift

away from static HTML displays.

In simple cases, all the optional information and actions available on a

JavaScript-enhanced Web page will have been downloaded when the page was first

delivered. Ajax ("Asynchronous JavaScript and XML") is a group of interrelated web

development techniques used for creating interactive web applications that provide a

method whereby parts within a Web page may be updated, using new information

obtained over the network at a later time in response to user actions. This allows the

page to be more responsive, interactive and interesting, without the user having to

wait for whole-page reloads. Ajax is seen as an important aspect of what is being

called Web 2.0. Examples of Ajax techniques currently in use can be seen in Gmail,

Google Maps, and other dynamic Web applications.

Publishing Web pages

Web page production is available to individuals outside the mass media. In order to

publish a Web page, one does not have to go through a publisher or other media

institution, and potential readers could be found in all corners of the globe.

Many different kinds of information are available on the Web, and for those who wish

to know other societies, cultures, and peoples, it has become easier.

The increased opportunity to publish materials is observable in the countless personal

and social networking pages, as well as sites by families, small shops, etc., facilitated

by the emergence of free Web hosting services.

Statistics

According to a 2001 study, there were massively more than 550 billion documents on

the Web, mostly in the invisible Web, or deep Web.[34] A 2002 survey of 2,024 million

Web pages[35] determined that by far the most Web content was in English: 56.4%;

next were pages in German (7.7%), French (5.6%), and Japanese (4.9%). A more

recent study, which used Web searches in 75 different languages to sample the Web,

determined that there were over 11.5 billion Web pages in the publicly indexable Web

as of the end of January 2005.[36] As of June 2008, the indexable web contains at

least 63 billion pages.[37] On July 25, 2008, Google software engineers Jesse Alpert

and Nissan Hajaj announced that Google Search had discovered one trillion unique

URLs.[38]

Over 100.1 million websites operated as of March 2008.[39] Of these 74% were

commercial or other sites operating in the .com generic top-level domain.[39]

Speed issues

Frustration over congestion issues in the Internet infrastructure and the high latency

that results in slow browsing has led to an alternative, pejorative name for the World

Wide Web: the World Wide Wait.[citation needed] Speeding up the Internet is an

ongoing discussion over the use of peering and QoS technologies. Other solutions to

reduce the World Wide Wait can be found on W3C.

Standard guidelines for ideal Web response times are:[40]

* 0.1 second (one tenth of a second). Ideal response time. The user doesn't sense

any interruption.
* 1 second. Highest acceptable response time. Download times above 1 second

interrupt the user experience.
* 10 seconds. Unacceptable response time. The user experience is interrupted and

the user is likely to leave the site or system.

These numbers are useful for planning server capacity.

Caching

If a user revisits a Web page after only a short interval, the page data may not need to

be re-obtained from the source Web server. Almost all Web browsers cache

recently-obtained data, usually on the local hard drive. HTTP requests sent by a

browser will usually only ask for data that has changed since the last download. If the

locally-cached data are still current, it will be reused.

Caching helps reduce the amount of Web traffic on the Internet. The decision about

expiration is made independently for each downloaded file, whether image, stylesheet,

JavaScript, HTML, or whatever other content the site may provide. Thus even on sites

with highly dynamic content, many of the basic resources only need to be refreshed

occasionally. Web site designers find it worthwhile to collate resources such as CSS

data and JavaScript into a few site-wide files so that they can be cached efficiently.

This helps reduce page download times and lowers demands on the Web server.

There are other components of the Internet that can cache Web content. Corporate and

academic firewalls often cache Web resources requested by one user for the benefit of

all. (See also Caching proxy server.) Some search engines, such as Google or Yahoo!,

also store cached content from websites.

Apart from the facilities built into Web servers that can determine when files have

been updated and so need to be re-sent, designers of dynamically-generated Web

pages can control the HTTP headers sent back to requesting users, so that transient or

sensitive pages are not cached. Internet banking and news sites frequently use this

facility.

Data requested with an HTTP 'GET' is likely to be cached if other conditions are met;

data obtained in response to a 'POST' is assumed to depend on the data that was

POSTed and so is not cached.

Link rot and Web archival

Main article: Link rot

Over time, many Web resources pointed to by hyperlinks disappear, relocate, or are

replaced with different content. This phenomenon is referred to in some circles as "link

rot" and the hyperlinks affected by it are often called "dead links".

The ephemeral nature of the Web has prompted many efforts to archive Web sites. The

Internet Archive is one of the most well-known efforts; it has been active since 1996.

Academic conferences

The major academic event covering the Web is the World Wide Web Conference,

promoted by IW3C2.

WWW prefix in Web addresses

The letters "www" are commonly found at the beginning of Web addresses because of

the long-standing practice of naming Internet hosts (servers) according to the services

they provide. So for example, the host name for a Web server is often "www"; for an

FTP server, "ftp"; and for a USENET news server, "news" or "nntp" (after the news

protocol NNTP). These host names appear as DNS subdomain names, as in

"www.mrfweb.we.bs".

This use of such prefixes is not required by any technical standard; indeed, the first

Web server was at "nxoc01.cern.ch",[41] and even today many Web sites exist without

a "www" prefix. The "www" prefix has no meaning in the way the main Web site is

shown. The "www" prefix is simply one choice for a Web site's host name.

However, some website addresses require the www. prefix, and if typed without one,

won't work; there are also some which must be typed without the prefix. Sites that do

not have Host Headers properly setup are the cause of this. Some hosting companies

do not setup a www or @ A record in the web server configuration and/or at the DNS

server level.

Some Web browsers will automatically try adding "www." to the beginning, and

possibly ".com" to the end, of typed URLs if no host is found without them. All major

web browsers will also prefix "http://www.mrfweb.we.bs/" and append ".com" to the

address bar contents if the Control and Enter keys are pressed simultaneously. For

example, entering "example" in the address bar and then pressing either Enter or

Control+Enter will usually resolve to "http://www.mrfweb.we.bs", depending on the

exact browser version and its settings.
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